Beta lab

Beta lab

Imagine a disabled person using his thoughts to search for a car racing movie and getting served immediately with a number of video hits. Or, envision a designer using your intuition to customize your desired product, a child learning to control his concentration in chaotic environments, neurosurgeons exploring what brain parts of an epilepsy patients can be removed based on games controlled by brain activity. While these scenarios sound very futuristic, they are actually not that far from reality, thanks to exciting new developments in non-invasive brain science and information technology.

In brain sciences, the capability to measure brain activity without the need for electrodes or other devices to be inserted into the brain has opened the way for new scientific breakthroughs. At the same time, in information technology research, intelligent systems are reaching a level where they can naturally meet humans in their information need.

At the BeTA lab excellent students operate at the crossroad of the brain sciences and information technology with the goal of understanding and advancing human information processing in real life situations. The BeTA lab provides students with EEG recording devices (e.g. wireless emotiv headsets) to identify brain wave pattern and gives them access to intelligent systems (e.g. mediamill) to explore information patterns in the real. By equipping students with state- of the–art instruments, the BeTA labs aims to prepare students for new and creative solutions and (gaming) applications in human information processing and technology.

This website contributes to the aim of the BeTA lab by providing a platform for exchange of ideas between students and scientists, both from cognitive neuroscience and computer science.

The BeTA lab is led by Dr. Sennay Ghebreab. To get in touch with the BeTA, please consult the contact page.